Talking and playing with science
Objectives
Overall objective
Turn advanced research into engaging, understandable games that invite conversation about eco-social challenges.
Specific objectives
- Link Ibaeta research to the Basque Innovation Lighthouses and eco-social challenges.
- Turn abstract topics into physical and digital tabletop games.
- An open, lasting digital platform with a shared storyline.
- Spread the games: two project events, other outreach activities and social media.
- Gather players' feedback and keep improving the games.
Tracking the indicators
- New games—no data yet , target: 6 games
- Validated content sets—no data yet , target: 6 content sets
- Physical copies—no data yet , target: 90 copies
- Digital versions published—no data yet , target: 6 versions
- Guided visits (Korta and Ikerbasque)—no data yet , target: ≥ 4 visits
- People on guided visits—no data yet , target: ≥ 100 people
- People at Zientzia Astea—no data yet , target: ≥ 100 people
- Activities in Irun and Eibar—no data yet , target: 2 activities
- People in Irun and Eibar—no data yet , target: ≥ 150 people
- In-person participants, total—no data yet , target: ≥ 350 people
- Participants by gender—no data yet
- Platform visits—no data yet , target: ≥ 1,200 visits
- Digital game plays—no data yet , target: ≥ 300 plays
- Paper surveys—no data yet , target: ≥ 75 surveys
- Digital surveys—no data yet , target: ≥ 50 surveys
- Average satisfaction—no data yet , target: ≥ 3 points (1-5)
- Understanding—no data yet
- Beliefs and attitudes—no data yet
- Game length, physical version—no data yet , target: ≈ 15 minutes
- Game length, digital version—no data yet , target: ≈ 10 minutes
Last updated: no measurements yet.
Funded by the Basque Government through the Ezagutza Zabaltzen 2026 call.